package CS4310.csueb.items;

/**
 * Implementation for any given armor in the game.
 * Armor is, by nature, an equipable item with a set
 * drop rate and name. it also has a value by which it
 * raises the characters defense points. 
 *
 * @author Levester Chaney
 *
 */
public class Armor extends Item
{
	public Armor()
	{
		super("Cloth Girdle", true, 0.2, 0);
	}
}
